* Develop high quality and cutting-edge 3D art. * Attending team meetings to discuss art related issues, work progress, etc. * Optimize 3D arts for creating realistic environment. * Create 3D models from photos and real-world objects. * Ensure to meet high artwork standards. * Discuss with team members on any problems. * Understand the project requirements and develop high quality 3D models accordingly. * Monitoring self-performance on productivity, quality, compliance to process & standards is important. * Listen to team members’ feedback and resolve any issues or conflicts. * Adhere to all policies procedures and work instructions within the discipline of Sydac Quality expectations. * Willingness to remain up to date on the latest creative software and hardware.
Requirements
* 3d Modeling skills in 3ds max, Texturing skills in Photoshop, Knowledge of Game Engine, DCC. * A high level of competency in Blenders, 3D Studio Max and Photoshop software (Absolutely must). * Experience in time estimation and art asset management. * Expert understanding of low poly modelling concepts for real-time. * Knowledge of real-time graphic engine (Unigine and/or Unreal) * Excellent attention to detail in all areas of 3D graphics development. * Scripting in 3D engines. * Worked on Blueprints, creating pipeline in blenders and Unreal * 3 - 6 years professional experience in Real Time 3D graphic.